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<title>gordillo's CGPortoflio Gallery</title>
<link>http://gordillo.cgsociety.org/gallery/</link>
<description>gordillo's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Steampunk Landscape, Gordillo (3D)</title>
	<link>http://gordillo.cgsociety.org/gallery/120051</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/24394/1091280094488_thumb.jpg"><br><br>Thanks for your feedback.<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Mon, 02 Feb 2004 14:08:29 +0000</pubDate>
	</item>
	<item>
	<title>Rise of the undead</title>
	<link>http://gordillo.cgsociety.org/gallery/355549</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/24394/24394_1147186137_small.jpg"><br><br> I did this illustration for &quot;Battle of the Gods&quot;, the official expansion of the EA/Lionhead god game &quot;Black &amp; White 2&quot;.<br />
This image is one of a pair, that shows the clash between the forces of good and evil(represented by the heroic Greeks and the evil Aztecs).<br />
I used a mixed technique to produce this picture, basically the architectural elements are fully 3D and were modelled on 3dsMax5, based on some of the ingame models.<br />
For the characters I used some of the ingame models for reference , reworking them fully in 2d on Photoshop CS.]]>
	</description>
	<pubDate>Tue, 09 May 2006 14:48:59 +0000</pubDate>
	</item>
	<item>
	<title>Army of Dimitrios</title>
	<link>http://gordillo.cgsociety.org/gallery/350596</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/24394/24394_1146052207_small.jpg"><br><br>I did this illustration for &quot;Battle of the Gods&quot;,  the official expansion of the EA/Lionhead  god game  &quot;Black &amp; White 2&quot;.<br />
This image is one of a pair, that shows the clash between the forces of good and evil(represented by the heroic Greeks and the evil Aztecs).<br />
I used a mixed technique to produce this picture, basically the architectural elements are fully 3D and were modelled on 3dsMax5, based on some of the ingame models.<br />
For the characters I used some of the ingame models for  reference , reworking them fully in 2d on Photoshop CS.<br />
Hope you like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 26 Apr 2006 11:50:08 +0000</pubDate>
	</item>
	<item>
	<title>The Beginning of the End</title>
	<link>http://gordillo.cgsociety.org/gallery/370355</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/24394/24394_1150370426_small.jpg"><br><br>I did this image for the &quot;thunderdome&quot; competition on conceptart.org.The theme for this competition was &quot;The beginning of the end&quot; , and  I tried to add a bit of humour to this  a such a grimm and apocalyptic subject.<br />
 It was done entirely on Photoshop.]]>
	</description>
	<pubDate>Thu, 15 Jun 2006 11:20:28 +0000</pubDate>
	</item>
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